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 Cleff's Dark Creation...

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Cleff

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PostSubject: Cleff's Dark Creation...   March 13th 2010, 6:29 am

Cleff, who was watching all of the copies that he sent out, would ponder a deep and dark question... Why does he not have complete and utter control yet? When will he? He needs it... He wants it. Now. He would unhook himself from numerous cords and begin to float toward the window, looking out at the darkness of the Chaos Village. For this to work, Cleff needed lots of power... Granted, Cleff could supply, but that didn't mean that he did not want to fuck some people over. As such, having complete and utter control of the Chaotic palace, Cleff would make the palace root itself deeeeeep into the ground, releasing many cords through it. There, the cords would release a special energy that leeched on to any electricity and sucked it into the palace. As such, Cleff was proceeding to steal the energy from the entire village. He laughed maniacally, and laggingly, then proceeded to parasite the Chaos' power for his own experiment... A digital keyboard would instantaneously appear in front of him from what seemed to be literally nowhere, and it would follow him as he floated "Ththththis board here... This keyboard... It must be upgraded... To weapon ststandards... Cl-Cleff will assist with this... Hmmmhmhmhmhm I wiiiiiiiiwiiiill make this theee the the the the ultimate keyboard of epepepepic proportions... The Ultima Board." Cleff would then use his ERROR barrier and cover the entire palace with it, thus making it absolutely impossible to get into there because of the ERROR's special ability to nullify and erase everything. Nothing would be getting in for a looooong while. Cleff could work on his masterpiece in... peace.

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PostSubject: Re: Cleff's Dark Creation...   March 13th 2010, 7:39 am

The holographic keyboard would hover beside Cleff as he inserted his two strings into it. "Now... For the loooong process of reconfiguring... And upgrading... To the highest degree..." For this to work, Cleff would have to do a lot of maintenance on EVERY single key, giving it the ability to do something... Might as well start from the top, eh? But first, to link it directly to the Data Realm, just in case Cleff needed that for something, or needed to hide it there in the Data Realm, that is. So, Cleff linked it directly to the Data Realm, taking no longer than a minute... Now, for the rest of it... Let's start with the Escape key. That one should have a pretty basic funtion; Escaping. This would be useful, just in case Cleff somehow had no power to escape on his own... But what about if Cleff had no will of his own? How would he hit the key? That served as another problem... So, the next thing to do is to give the keyboard its own will, yet make it still loyal and subservient to Cleff. Yes, yes... Of course. Most defnitely. And the only way to make it subservient to Cleff is to make it part of Cleff's mind/will, however also another will to ensure total survival... Thus, Cleff would have control no matter what happened to it. Yes... That would take the most time to do, but Cleff could multitask. So, while he was uploading 2 wills into the keyboard and combining them into a shared will, Cleff would continue with the other keys...

F1. The Help key. As such, when pressing F1, any and all machines or technological beings that were within the range of the button (which should be about 100 feet, standard, though with Cleff's power, naturally, it can be increased) become completely and totally loyal to Cleff and make them assist him in whatever he needs. Yay. So, that button is done and modified... Now for the next.

F2. The Rename key. It will shoot a concentrated, harmless beam at something, and it may become Renamed, thus making it whatever it has been renamed to... For example, hitting a Tree with F2's beam then renaming it Rock will instantly change the tree into a rock. Seems to be that this will be a useful key in certain occasions...

F3. The Find key. Using this key will find whatever is typed into its searching thing... However, because it can find ANYTHING, it is EXTREMELY specific and picky... Even a SLIGHT error will make it go wrong. Exactness is key. Hahahaha.

F4. The Address key. Using this key will take anyone using it anywhere within any realm they're in... However, like the F3 key, it is EXTREMELY specific and picky, and one fuck up could take you to somewhere you do NOT wanna go... Also, pressing this key without putting in an address will initiate teh Shutdown sequence, which will literally erase everything (including the user) except for the keyboard within a few miles' radius. Deadly key.

F5. The Refresh key. An extremely useful key for the fact that it will refresh whatever its target is, making the target completetly restored (for example... You lose an arm. Use the Refresh key, and OH! MY! There's another one.) It would be a shame if something happened to the keyboard...

F6. The Warp key. A key that randomly warps whomever the target is... It's not recommended for its randomness, but it can get you out of a jam~!

F7. The Useless key. This key is completely and utterly useless. It will INSTANTLY make ALL other keys and funtions of the keyboard useless until it is pressed again, except for the F9 key. Really useless... I mean, who would want to do that, huh?

F8. The Safe Mode key. This key will make a set area become partially Data Realm, and also make it the Safe Mode part of it, where anything and everything except for Data and Machinery/Technology is useless (meaning, no spacial abilities, no time abilities, no fire, no nothing... Unless you have data or technology or something.) Useful enough key. Yay.

F9. The Very Useless key. A key that blocks the use of the F7 key until it is pressed again. Really useless.

F10. The Menu key. Pressing this will bring up 10 random attacks of the one who pressed it and fire them at targets. Its... Kinda awkward, but fun to use if you have some attacks that NORMALLY cannot be used while a large one is in progress, ya know?

F11. The Full Screen key. A very VERY powerful key that will increase the size of whatever its beam hits to ASTRONOMICAL proportions. Until it is pressed again, of course, in which the size change is instantly nullified.

F12. Another Useless key. Pressing this key will make all of the keys pressed by the user that are bad happen to the user and all the good keys happen to the foe. It is a defensive mechanism to make this automatically pressed if the Keyboard is out of Cleff's possession. Useless all the same...

Cleff would then look at the progress of the synchronizing of the two wills into a shared will... It wasn't nearly done yet... Siiiiigh. Why do things like this have to be so very difficult? Oh well. Might as well work on more functions of more keys... Looks like Cleff has a looooong way to go... but he's got nothing but time... Right?

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PostSubject: Re: Cleff's Dark Creation...   March 13th 2010, 8:09 am

Cleff would begin to work on the next set of keys, since the synchronization wasn't going anywhere... Cleff didn't know how long it would take, but it would be longer than he really wanted... Not like he had anything else to do, though, right? Alright, next set of keys...

Print Screen. The Copying key. Pressing this key will take the scenery of whatever is in front of the keyboard like a photograph, allowing the screen to recreate this scene anywhere and everywhere until another Print Screen is taken or it is erased. As such, everything in the Print Screen will still act normally, as if it were the original, no matter what it is.

Scroll Lock. The Movement Locking key. This specific key will lock any and all movement within a set radius of the keyboard, making everyone and everything (including the user) except for the keyboard unable to move and basically freeze right then and there.

Num Lock. The Number key. Creates a wall of data. Anything that goes through this data wall will be transformed into numers or binary, in which, it can then be controlled by the keyboard... But it absolutely must go through the Num Lock wall.

Caps Lock. The Capitolizing key. This key continuously enhances any sound that it wishes, increasing the destructive capabilities of the sound almost endlessly. Useful for Cleff since he has some sound abilities, no~?

Pause. The Freezing key. Shoots a beam that will stop whatever it hits until it is used again. Its quite useful.

Break. The Breaking key. This is used to cancel and undo any and all effects of the keyboard on anything, just in case. This works even after the fact of something being absorbed by someone. (For example, if somehow, the keyboard shoots fire and someone absorbs it, pressing the Break key will break that effect, making any sort of power enhancements go away.) The Break key can also shoot a beam of energy that nullifies all powerups on the foe, if the first function is not being used. Extremely useful key.

Insert. The insertion key. A type of key that induces instant transmission of anything and everything it wishes into a specific area of choosing. Pretty basic.

Home. The Home key. Creates a Base of Operations that is specifically adapted to the user who pressed the key, thus once going inside, it will proceed to enhance, restore and heal anything and everything of the one who pressed the key, making them good as new.

Page Up. The Enhancing key. Pressing this will make anything the beam hits make their power, size, durability and speed all enhance continuously.

Page Down. The Decreasing key. Pressing this will make anything the beam hits make their power, size, durability and speed all decrease continuously.

Delete. The Delete key. Shoots a beam that erases whatever the beam touches from existence. It, unlike most keys, requires a charging sequence to use.

End. The Ending key. Terminates all abilities of all parties of a battle and instantly makes it end, sending them both on their way. It is the ultimate stalemate key.

Cleff looked back at the progess of the synchronization... Still nowhere near completion... Sigh. Better cotninue with the keys, then, eh? What a long and tedious process... Most definitely time consuming enough for the synchronization to be complete once Cleff is done with it...

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PostSubject: Re: Cleff's Dark Creation...   March 13th 2010, 6:11 pm

Cleff was quite used to tedious works, due to his intricate computer abilities that basically was his life. As such, this sort of thing would be nothing but hours upon hours of nothing but pure... Work. Yay. Joy. Fun. Alright, it was about time Cleff worked on the number keys and symbols... Hm.

1. The First key. An extremely large beam of random energy that takes on the properties of other energies it comes across is shot out from the keyboard.

2. The Second key. Two extremely large speakers appear. One absorbs all vibrations made and another excretes extremely powerful and forceful vibrations of varying intensities.

3. The Third key. Three holes appear in the ground. These holes break down solid objects near them and sucks their broken down structures into them for eternity.

4. The Fourth key. Four extremely bright lights of unknown energy or origin appear and will suck in the first energy they are exposed to, becoming attributed to that one and spewing out abilities that are of that energy.

5. The Fifth key. Five buttons appear, floating in the sky. Each button does one thing to whomever or whatever touches them, or has something from themselves to touch the buttons: The first will drain all attacking power, the second will drain all defensive power, the third will drain all of the speed, the fourth will drain all of the energy, and the fifth will drain all mental knowledge.

6. The Sixth key. Six large geysers appear and spew out battery acid from the ground and into the air like a volcano.

7. The Seventh key. 7 chips fall from the sky, each implanting themselves into whatever they touch and becoming part of them, corrupting their bodies from the inside.

8. The Eighth key. A large 8 appears on the ground and spews up a vaporization beam. This 8 can warp around to any surface, so long as there is a surface.

9. The Ninth key. Nine power cords appear that suck out the energy and life of whatever they touch via the prongs on their tips.

0. The Zero key. A large Zero appears in the sky and releasing an eerie energy. This energy will reduce the value of everything within it to 0, thus making it pure nothingness. As such, the 0 can be increased or decreased by the Keyboard's will.

+. The Addition key. Merges more than one attack, energy, power, etc. etc. together to make it more powerful.

-. The Subtraction key. Takes away more than one attack, energy, power, etc. and unfuses the energies to make it very weak.

=. The Equality key. Sets anything equal to anything else. It is very powerful and very dangerous.

~. The Wiggly key. A key that distorts and warps space and time around the keyboard.

`. The Needle key. Makes needles of random properties and power shoot from the keyboard.

!. The Exclamation key. Makes an incredibly large, atomic explosion happen.

@. The Portal key. Creates a portal to another realm by twisting the properties of the one they keyboard is in.

#. The Number key. Allows the use of all of the Number keys at once.

$. The Profit key. Creates a barrier that will make anything that passes through it automatically benefit the user rather than harm them, regardless of what it is.

%. The Split key. Splits things in two that are hit by the beam.

&. The Loop key. Loops energy continuously into the keyboard once it expels from someone or something's body.

*. The Collapse key. Releases a beam that tattoos something with an asterisk. Once it is done, the object will collapse in on itself and fall apart, turning into nothingness.

Cleff sighed, looking, AGAIN, at the progress... Hm... A quarter of the way done. Making progress... but still, not fast enough... Oh well, just means more keys to edit...

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PostSubject: Re: Cleff's Dark Creation...   March 30th 2010, 3:38 pm

Alright. So, next thing that needs to be done... The letter keys. 26 letters... 26 different things to do. This would take a while. Not like Cleff had anything BUT time while the synchronization still took place... Whatever.

A. The Addling key. Releases a beam or wave of energy that will cause whomever is in it other than the user to forget everything they know temporarily, making them utterly useless.

B. The Binding key. Releases large waves of pulsating energy that will subdue and suppress all abilities of foes and contain them in one specific area, making them utterly useless.

C. The Conforming key. A support key that, when pressed, will make the last attack that hits one foe harm all of the foes currently attacking the user of the keyboard, no matter where they currently are.

D. The Dimensional key. A key that opens portals to other dimensions, or rather, sucks people into other dimensions as well.

E. The Entropy key. Creates a force that makes everything that comes in contact with it converge into a single uniformity. It will do this for all lost information/converted energy/etc. It is basically the ultimate shield.

F. The Force key. Releases pure forces that vary in... forcefulness.

G. The Gravity key. Key that... controls and creates gravitational pulls, really.

H. The Heat key. Releases any temperature of heat, whether it be above or below 0 degrees Celcius.

I. The Inverting key. Releases a barrier that switches whatever comes near to an opposite form of itself completely.

J. The Juggernaut key. Releases powerful, unstoppable blast that sucks in and uses all forces, energies and the like to make itself larger and more powerful with each thing it sucks in. It only goes in a straight line, but it goes on endlessly. Don't feed the fire, you don't get burned.

K. The Kilo key. Increases all abilities times 1000 of its original prowess.

L. The Laissez-Faire key. A key that hinders all interference with the one who wields the keyboard, though not the keyboard itself, oddly.

M. The Miasma key. Releases an energy that causes matter of all forms to decay into nothingness.

N. The Nothing key. A one time use key that will cause the keyboard to revert into nothingness. However, the one who presses the key will also revert to nothingness, as well, as if they had never existed.

O. The Omniscient key. Gives the user infinite knowledge of anything that the user looks at in the immediate area when pressed each time.

P. The Pervasion key. Instantly spreads anything across a wide-scale, regardless of what it may be.

Q. The Quantity key. Allows anything to be increased or decreased to any quantity that it hits.

R. The Revert key. Changes anything and everything out of place back to normality.

S. The Suicide key. Pressing this will make the one who pressed it instantly die without warning.

T. The Time key. Allows the control of time and such.

U. The Unity key. Merges one or more things together to make something better.

V. The Void key. Nullifies the last action done by the foe.

W. The Wish key. A key that gives 3 wishes to a single one person, then destroys itself.

X. The X key. ... Nothing starts with X that's really useful.Thus, this key will be a key that is useless as well. Or rather, makes everything else useless. Anything and everything in the immediate area will be canceled out (including the user and the keyboard itself.)

Y. The Ylem key. Produces Ylem, which all elements are derived, making any and all elements that come near the Ylem converge back into it, becoming nothing but Ylem again. It also consumes magic.

Z. The uh... Well. Dunno what starts with Z, so. This key just sucks people into the keyboard and stuff.

Cleff was thoroughly tired from doing such a thing with this keyboard... But he could see that his work had paid off, for the synchronization was just about complete. Cleff sighed, being quite relieved that this was finally done, and then he rested himself just a bit... He'd have some good times with this... He looked at the screen as he rested, and he saw that there would not be a longer process in which it would have to test all of the functions, so... The keyboard sucked itself into the Data Realm and began testing. It would take an unknown amount of time for completion. Cleff groaned, falling over to his side "... D-d-dammit..."

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PostSubject: Re: Cleff's Dark Creation...   June 24th 2015, 2:38 pm

The first stop on the list was to the Grimoire, Tabrith, hard at work on the Keyboard that would be the controller for the future. It was necessary that it got dealt with as it did. "Yo," a disembodied voice cried out, followed by a distorted call, "... Cleff...." He wasn't used to seeing Tabris in his baby form, before Khrona had uploaded his data into him, but... That was about to change. "I'm gonna need you to upload some very PERSONAL data for me..." A wicked awesome cheshire grin formed in the air beside the malfunctioning unit followed by a white mask and black drapery that became the rest of his body. "Think you can hold on to something EXTRA SPECIAL for a few years...?"
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PostSubject: Re: Cleff's Dark Creation...   July 2nd 2015, 4:44 pm

Cleff, having returned from talking to Koudo, would be attracted to the sound of the voice of the strange distortion coming from where he kept his prized invention, the Keyboard. "... Data Entry...?" He scanned the anomaly in the area, yet found that even he could not trace it. "... Missing?" He was surprised to find that there was something that was completely unable to be confirmed. "... What are you?"

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PostSubject: Re: Cleff's Dark Creation...   August 16th 2015, 6:52 am

"Yeah, because I exist, don't exist and am here and not here at the same time. Missing Data from a realm blocked off from you. In the future. Nothing you have here can analyze me because I'm too complex. You'll only be able to understand my substance when you collect more data from the universe, because as it is, you cannot even form my compound with your level of technology." He looked at the Keyboard, which was probably about the most advanced thing he had at this time. "This is what I need you to do. Go collect Wisdom. Convert that Wisdom into Understanding. Record that Understanding as Knowledge. Copy that Knowledge Verbatim into your Brain or Data Banks or whatever and in all of your other works. Make sure to write everything down using THIS keyboard, including these instructions right now. I'm going to upload myself into THIS keyboard, and then I'm going to transfer myself into you when you are prepared to handle the Data sometime in the future. This ensures that ALL of your creations are controlled to your will and follow the logical commands imprinted in the code of the Keyboard, itself. Then I want you to multiply exponentially and repopulate the Technology Sprites, your race of Sentient Machines with Creative Energy. When you figure out how to repopulate, make sure to program them with THIS Keyboard. And name it 'The Programmer,' because that is extremely important." The Phantom stood there patiently, waiting to be uploaded into the keyboard. "Whenever you're read, Doc."
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PostSubject: Re: Cleff's Dark Creation...   October 30th 2015, 9:51 am

"The... kzKZzt..."There was static, even in attempting to say his name. This data entry was so foreign, it was unable to even be traced by the very comprehension of the planet. "Khhzzt Phantom...?!" Cleff's eyes scrambled, as if overloading with information. There was much more data than he was capable of containing. "My... Head..." he cried out in pain, falling to the ground, trying to unscramble what seemed like eons of time and information all at once, something like a puzzle. "... T...Kkhhh... Tabrith..." He saw an image of the future. Of himself; what he was to become and the possible outcome of the future, as well as all to explain what the Phantom was he was witnessing now. "Data... Entry..." Instead of being able to record the anomaly, Cleff was only capable of recording the Path to it, and would continue to follow it until he could understand what the Phantom he saw was. Therefore, for the remainder of his time in Vescrutia, it would become dedicated to understanding the foreign data from the future granted by the Phantom about what the Phantom is, eventually leading him to evolve into Tabrith over time after witnessing Khrona. "C-C-Complete."

Data Entry: This 'Black Friday' event as well as the Data that is 'The Phantom' would also cause each of Cleff's annual 'malfunctions' to occur throughout Vescrutia, which causes an issue with their very digital world's state, itself. This would be the recorded data of 'Malfortuna,' the energy that was flowing throughout the air, as well as the 'Phantasmagoria,' all of which would be computer during his time of calculation for all such allotted years in the future. When he was at his prime, and his puzzle was unlocked, the Tabrith that Cleff would become would then create a living system known as 'Tabrynth' that held the puzzle itself of how the system functioned as well as how to grow and evolve it, of which he already knew and controlled the pathway to, as the system, itself. This is data would help cultivate Cleff's ever-expanding mind to become fit for its place with his Vessel in the future, through being led to it via the pathway established toward the Phantom. Pursuit of this Data Entry to completion will also resolve all damages it has caused and completely fix any malfunction within Cleff and Tabrith to come for any reason through the Tabrynth.

"Processing... Processing..." No matter what Cleff attempted to do, he could not process the Phantom nor the Foreign Data he was made of, even if some of it was encrypted into Cleff automatically by even knowing it exists. That was the only pathway Cleff needed, but he needed a great deal of information further in order to acquire it. So, that is why he vowed to do that. "... Processing Data..." He sat down on his chair and went into Deep Thought, the most high state that a Machine could ever hope to achieve before evolution into an organic being. "... Deep... Thought..." he called, envisioning his beloved Natsume in the future and falling into a deep meditative trance-like focus, similarly to a monk or a psychic. From there, Cleff's Data Entry would begin.

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PostSubject: Re: Cleff's Dark Creation...   December 21st 2015, 11:00 am

During the time of data entry, Cleff would immediately come across data that would come up as something called 'The Insanity,' which looked to be some sort of burning fiery aura of pure uncontrolled blind power of sorts, with what looked to be a blazing skull in the midst, lit eternally aflame and round, like a pumpkin. "Red Alert." It would immediately cause Cleff to lose all control of himself as a being, but transfer all of his knowledge into Tabrith, the Grimoire for Khrona to pick up and piece together, whilst giving his total unconscious control to a higher power from beyond his knowledge at the time; the Headless Horseman. His entire body would become like a large metallic skull with gleaming red eyes and shaped something like a pumpkin.



"In This Town We Call Home..."

"... Everyone Hail To The Pumpkin Song."



Thus marked the beginning of a being known as 'The Insanity' walking upon Vescrutia. Something that would be known in the Vescrutian lore as 'The Pumpkinhead.' This was the data of that creature; Metal Pumpkinhead, the Headless Horseman, who would remain hidden and contained in secret until the Seed had grown and Pestilence was sent to begin the Dark Harvest of the grapes for crushing. With the Kishin, Asura doing the bidding of the Insanity as its puppet slave, then Khrona would be drawn in as well... and The Insanity would merely snatch things up silently from there.

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